2.13 / 2.14 Fixes List


The 2.13 is the Hotfix patch of the 2.12.
I upload it back whenever I find and fix a crash or bug.
So if you find a crash, please be sure to report the crash log to me via discord (Look for Frone or Kindzaza, or just post in the crash/bug report text channel) and I will work as quick as possible to fix it and re-upload it.
All you have to do, once I fixed a crash, is re-download and install the most recent version of the game.

Crashes:

1) Fixed crash involving the 'Slimey' cocktail;

2) Fixed crash when entering the boss level of the Lava contracts;

3) Fixed crash related to the "Nether" Sugar Overkill of the O'Nail character;

4) Fixed crash related to room time counter.


Bugs:

1) Fixed layering order in the Lava contracts;

2) Fixed the "Mary" cultist npc broken text;

3) Corrected the health pool of the 5th boss of the Lava contract

4) Fixed Crit's consistency

5) Fixed the three "10 First Seconds" cocktails 

6) Fixed being stuck at the start of bonus room.


Changes:

1) Changed the "Bubble Collector" cocktail to "Deal +1 damage to bosses for each shield collected during a fight" instead of the old "+1 bullet per shield collected during the run".

2) Added the F9 Key to redo the tutorial

3) Rebalanced Sugamalgam health (8000 -> Now 4000)

4) Rebalanced The Driller's health (2600 > Now 6000)

3) Change the "Powerhouse" cocktail to "Deal +1 damage for every candy-up eaten during a fight" instead of the old "Your damage is equal to the number of candy-ups you've eaten in a fight"

4) Boots are now more simple as they just give you more walk speed instead of 4 different possible effects.

5) Enemies flash time has been clamped to max 12 frames

6) Changed enemies' damage to player from 30 + 1/loop to 20 + 10/loop

7) Made changes to the contracts in the white forest (visual and gameplay)

8) Lowered screen shake occurences

7) Fixed some font problems

- Frone

Get Sugar Overkill: Arena

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.